Remove 2017 Remove Global Marketing Remove User-Generated
article thumbnail

The customer data platform market

Martech

Market to triple by 2028 The global market for customer data platforms is expected to triple in size by 2028, according to a recent report by Mordor Research (See Figure 1). It’s an odd development and represents the first time these percentages have fallen since the organization began its surveys in 2017.

Customer 112
article thumbnail

19 Key Market Research Statistics

Backlinko

Here’s a breakdown of what you’ll find on this page: Market Research Industry Statistics Market Research Methods Statistics AI in Market Research Statistics Market Research Statistics (Highlights) The global market research industry is forecasted to bring in $140 billion in revenue in 2024. billion China $2.88

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Are You Really Smart About How AI Works in Marketing?

Content Marketing Institute

Now we are entering the era of hyper-personalization: the ability to personalize not just by persona , profile, or the trail of breadcrumbs people leave on your site, but by a massive set of user details and signals, analyzed and made actionable by machines. And no longer will marketers send promotions to huge swaths of their audience.

article thumbnail

Social Media Ecommerce: The Complete Guide to Social Shopping

Sprout Social

Without an active presence, you let users control the story. But it’s when that story is told with negative sentiment, or when a user’s complaint goes unnoticed, that it becomes a problem. If people talk about you online, they’re generating awareness. Most social media users expect a response from a business in under four hours.

eCommerce 110
article thumbnail

How to Create Sports Content for Big Events

Rock Content

There are millions of engaged sports fans who are the foundation of a lucrative global market. According to Statista , sports marketing revenue totalled $76 billion in 2013, and is projected to surpass $90 billion in 2017. This summer is a very impressive time of year for sports, sports fans, and sports marketers.

article thumbnail

14 stats that show how gaming, in-game ads and OTT entertainment have changed in the wake of Covid-19

Econsultancy

for the mobile games market between 2019 and 2024, predicting that mobile games will generate $116.1 billion in 2024, driven by growth markets such as the Middle East and Africa, Latin America, Southeast Asia, and India. In H1 2021, gaming accounted for half of all global mobile user-acquisition spending.

article thumbnail

70 Deepfake Statistics You Need To Know (2024)

Spiralytics

In a nutshell, deepfakes are artificial media, typically videos, photos, or audio, that use AI technologies to alter or generate realistic depictions of people saying or doing things they never actually did. The proliferation of deepfakes Deepfakes started appearing in 2017. This technology has become prevalent since then.